AppTeam Blog

Field notes on buying iOS source code, transferring apps on the App Store, and running a profitable indie portfolio in 2026.

May 21, 20265 min

Buy iOS App Source Code in 2026: A Complete Guide for Solo Devs

Where to buy production-ready iOS app source code, what to check before purchasing, and how transfers work on the App Store.

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May 20, 20265 min

App Store Transfer Process: Step-by-Step for Buyers and Sellers

How an App Store app transfer works end-to-end — eligibility, timing, what survives the transfer, and what you need to redo.

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May 19, 20265 min

White-Label iOS Apps: When They Make Sense (and When They Don't)

White-label vs custom vs source-code purchase. How to pick the right model for your launch budget and timeline.

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May 18, 20265 min

The 2026 Indie iOS Launch Checklist (50+ Items)

Everything to ship a polished iOS app — from bundle ID to ASO, TestFlight, screenshots, and post-launch analytics.

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May 17, 20265 min

App Store Optimization in 2026: Keywords That Still Work

Modern ASO playbook — keyword research, title structure, subtitle tactics, and category selection that drives installs.

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May 16, 20265 min

SwiftUI vs UIKit in 2026: Which Should You Buy?

What's mature, what's flaky, and which framework to prefer when buying an existing iOS codebase.

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May 15, 20265 min

How to Reskin an iOS App Without Getting Rejected

Apple's guideline 4.3 explained, and a practical reskinning workflow that survives review.

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May 14, 20265 min

Receiving an Xcode Project: First 10 Things to Do

A clean handoff checklist — signing, dependencies, schemes, secrets, and a smoke-test build before paying the balance.

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May 13, 20265 min

iOS App Pricing Models in 2026: Free, Paid, IAP, Subscription

How to choose between free, paid, IAP, and subscription pricing — with revenue benchmarks per category.

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May 12, 20265 min

Buying vs Building an iOS App: Real Cost Breakdown

Side-by-side costs for buying source code vs hiring a dev shop vs building yourself.

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May 11, 20265 min

Paddle vs Stripe for Selling Digital Products to Devs

Merchant of record, tax handling, payouts, and dev-facing UX compared for software product sellers.

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May 10, 20265 min

Using Escrow When Buying Software Source Code

Escrow flows that protect both buyer and seller for source-code deals between $1k and $50k.

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May 9, 20265 min

Most Profitable iOS App Categories in 2026

Where the revenue is hiding — finance, education, utilities, and productivity broken down by ARPU and CAC.

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May 8, 20265 min

Setting Up an Apple Developer Account for Acquired Apps

Individual vs organization accounts, DUNS, and the cleanest setup if you plan to buy and flip apps.

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May 7, 20265 min

Source Code Quality Audit: 15 Things to Check Before Buying

Architecture, tests, dependencies, secrets, and red flags that should drop the price — or kill the deal.

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May 6, 20265 min

Rebranding a Purchased iOS App: Bundle ID, Assets, Push

What to change, what to keep, and how to migrate users without losing reviews or push subscribers.

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May 5, 20265 min

The Solo iOS Dev Stack for 2026

A lean toolkit — Xcode, Cursor, RevenueCat, TelemetryDeck, Sentry — that one person can actually run.

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May 4, 20265 min

App Store Screenshots That Actually Convert

Hook, headline, social proof — the 6-frame template the top 1% of apps use, with examples.

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May 3, 20265 min

Running a TestFlight Beta: A 14-Day Plan

From invite copy to crash triage — a calm two-week beta that gets you to launch with real data.

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May 2, 20265 min

Flipping iOS Apps as a Business: Realistic Numbers

What it actually costs, takes, and pays to acquire, polish, and resell small iOS apps in 2026.

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